studio rocker experiments with cellular automata to create three dimensional diagrams, which is just another way of expressing the code. there is no more complexity in the architectural solution than there was in the code – it is exactly the same information in a different form. she acknowledges this deficiency though, when saying 'any code's expression is thus always just one of an infinite set of possible realisations'. the role of the designer, for her studio, is to simply decide on the method of representation of the code.
wolfram's idea of complexity is easier to define than that of deleuze. for wolfram, complexity arises from a simple code, repeated many times. in this way, while the local scale is simple, the same code at the global scale becomes complex. deleuze's smooth and striated models are inherently complex, and related to each other in many more ways than just local/global scale.
interior of the interactive water pavilion by NOX
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